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I'm investigating those so-called "Go-Home Club" members... But you wouldn't happen to know anything about that now, would you?
— Naruko Morita

Naruko Morita is a 2nd year student who has been trapped in Mobius for a year.

Appearance

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Personality

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History

Pre-Mobius


SPOILER WARNING: This section contains pertinent story details that might harm your enjoyment of the game'


Before being led to Mobius, Naruko was a high-schooler of the same age she appears as within it. Her father was a journalist, someone she admired greatly and wanted to achieve the heights of. Unfortunately, her life became significantly worse when a classmate of hers decried one of her father's (supposedly nationalism-critical) articles as "unpatriotic" and "anti-Japanese", leading the others to follow suit and subject her to constant bullying. She found refuge in online chatrooms, and grew close to one person she'd come across in particular, confiding her anger in them. This person, however, was in actuality one of her classmates, and on attending one morning she found they had told the others of everything she'd said, the class mocking her for her actions. This caused Naruko to finally lose faith in any real form of communication at all: She developed an outlook of cynical wariness, refusing to trust absolutely anyone, and devoted her time to trolling comment sections and social media, chanelling her anger through hurting other people. One night, she found herself listening to a track of u's while surfing, and woke up in the Mobius simulation.

Within Mobius

Naruko is first seen in the game's opening scene of the Protagonist running from the school auditorium, shocked but interested in his actions. She later decides to accompany the Go-Home Club on learning of their identity. This initially works outside of their favour: Naruko uploads images of them on her Pitter account, tipping off their identity to the musicians.

Gallery

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