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You can relax now that you joined the Go-Home Club! Ol' Kotaro Tomoe will keep you safe!
— Kotaro Tomoe

Kotaro Tomoe is a third-year student at Kishimai High School and a member of the Go-Home Club.

Appearance

Kotaro is a tall boy with slicked-back black hair and grey eyes. He wears the regular school uniform, but he leaves his blazer open and wears a floral-print black shirt underneath the blazer. He also wears a pair of white sunglasses on top of his head.

His Catharsis Effect takes the shape of large cylindrically-sectioned gauntlets, floating just above his arms. At the tops of these gauntlets, and the sides of the bottom-most parts, there is a reflective flower symbol. His arms are blackened all the way up to his shoulders, where his outfit is also affected. Attached to his arms is some sort of black segmented armor, possibly related to his wish or reason for coming to Mobius.

Personality

Kotaro is a headstrong boy who can sometimes be very stubborn. He is considered the heart of the group, as he is sometimes the only person who can keep the group together (such as after Eiji and Ayana's fight in the Sun Temple in Overdose). While he may talk like a delinquent or like he's looking for trouble, Kotaro cares a lot about his fellow club members and shows concern for their wellbeing.

Kotaro also has a strong sense of right and wrong, and could be considered to have a hero complex. His fascination with justice and saving people is related to his wish and reason for coming to Mobius.

History

Kotaro's father was once a rescue worker, and Kotaro, idolizing him, wanted to become one himself. However, he had self-esteem issues stemming from a small and weak body. Later on, both his parents died, leaving Kotaro to live with an abusive uncle and a cousin who bullied him constantly. One day, he heard one of μ's songs and felt like he was being cheered on, a feeling that soon led him to Mobius, where he could have the large and tough body he never had in reality.

Catharsis Effect

Kotaro is literally your "punch now, think later" kind of party member where his attacks are pretty straightforward. With massive HP and Attack, he's sure to stick around for every fight as well as being able to be a combo starter for everyone to take advantage of. The biggest downsides to Kotaro is that he has the worst Accuracy in the Go-Home Club and his skills use up a lot of SP, no matter the phase. He can be a very risky character to have in the party, but the reward will pay off big time if the Imaginary Chain actually executes what you're planning if he doesn't miss. Here are his Catharsis Effect Skills and Support Skills.

Catharsis Effect

  • Galaxy Impact
    • Must fill the Stress Meter
    • Uses 0 SP
    • Power 1350
    • Attack Skill Level 3 / Defense Skill Level 3
    • Hit 1
    • [Overdose Skill] Juggle an enemy with countless blows, smack it into the sky, then pose for the camera.
  • Haymaker
    • Requires 8 Skills Points to upgrade
    • Rush Skill
    • Uses 50 SP in first phase, 40 SP in second phase, 25 SP in third phase
    • Level 1: Power 70  >  Level 2: Power 80  >  Level 3: Power 91
    • Attack Skill Level 1 / Defense Skill Level 1
    • Hit 5
    • An intense punch.
  • Shining Uppercut
    • Requires 8 Skills Points to upgrade
    • Rush Skill
    • Uses 90 SP in first phase, 72 SP in second phase, 45 SP in third phase
    • Level 1: Power 150  > Level 2: Power 172  > Level 3: Power 195
    • Attack Skill Level 3 / Defense Skill Level 1
    • Hit 1
    • Dash toward the target and rupture internal organs with a launching uppercut.
  • Gattling Combo
    • Requires 16 Skills Points to upgrade
    • Rush Skill
    • Uses 55 SP in first phase, 44 SP in second phase, 27 SP in third phase
    • Level 1: Power 40  >  Level 2: Power 46  > Level 3: Power 52
    • Attack Skill Level 1 / Defense Skill Level 1
    • Hit 16
    • Hit a launched enemy and catch them with an onslaught of welcoming strikes, trigger a follow-up punch.
    • Triggers "Burning Fist", a Rush Skill that uppercuts the enemy to the sky. Hits 1 time.
  • Four-Star Impact
    • Requires 12 Skills Points and reach Level 20 to unlock and upgrade
    • Rush Skill
    • Uses 80 SP in first phase, 64 SP in second phase, 40 SP in third phase
    • Level 1: Power 110  > Level 2: Power 126  > Level 3: Power 143
    • Attack Skill Level 2 / Defense Skill Level 1
    • Hit 4
    • A precise combination sweep, followed by repeated air attacks.
  • Reckless Roundhouse
    • Requires 8 Skills Points and reach Level 30 to unlock and upgrade
    • Rush Skill
    • Uses 65 SP in first phase, 52 SP in second phase, 32 SP in third phase
    • Level 1: Power 100  > Level 2: Power 115  > Level 3: Power 130
    • Attack Skill Level 2 / Defense Skill Level 3
    • Hit 4
    • Fills a fist with rage and let it fly through your target.
  • Volcano Crash
    • Requires 8 Skill Points and reach Level 35 to unlock and upgrade
    • Rush Skill
    • Uses 70 SP in first phase, 56 SP in second phase, 35 SP in third phase
    • Level 1: Power 125  >  Level 2: Power 143  >  Level 3: Power 162
    • Attack Skill Level 2 / Defense Skill Level 1
    • Hit 3
    • Smash the ground so hard, it re-launches enemies.
  • Dragon Storm
    • Requires 48 Skill Points and complete Kotaro's Character Episode to unlock and upgrade
    • Rush Skill
    • Uses 200 SP in first phase, 160 SP in second phase, 100 SP in third phase
    • Level 1: Power 175  >  Level 2: Power 201  >  Level 3: Power 227
    • Attack Skill Level 3 / Defense Skill Level 3
    • Hit 6
    • [Aerial Follow-Up] An ultimate aerial raid that deals 150% damage to airborne targets.

Support (Exclusive Skills)

  • Tension Zone
    • Requires 16 Skill Points to unlock
    • Uses 5 SP in first phase, 4 SP in second phase, 2 SP in third phase
    • Makes it easier for one ally to raise Stress.
  • Phantom Link
    • Requires 24 Skill Points to unlock
    • Uses 125 SP in first phase, 100 SP in second phase, 62 SP in third phase
    • Grants allies in an area drastically increased Accuracy for a time.
    • Due to a possible programming bug, this skill only affects Kotaro and doesn't grant allies in the area the buff unfortunately.
  • Single Soul
    • Requires 24 Skill Points to unlock
    • Uses 60 SP in first phase, 48 SP second phase, 30 SP third phase
    • Grants allies in an area greatly increased Attack for a time.
    • Due to a possible programming bug, this skill only affects Kotaro and doesn't grant allies in the area the buff unfortunately, rendering this skill useless when Kotaro has access to Swelling Strength that gives the same Attack increase for less SP.

Etymology

  • The name Kotaro means "drum/hand drum, beat, rouse, muster" (鼓) (ko), "thick, big" (太) (ta) and "son" (郎) (ro).
  • Kotaro's surname Tomoe means "huge comma design" (巴).
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Caligula
Go-Home Club​: Protagonist (Ritsu Shikishima)  •  Shogo Satake  •  Izuru Minezawa  •  Kotaro Tomoe  •  Kensuke Hibiki  •  Kotono Kashiwaba  •  Naruko Morita  •  Mifue Shinohara  •  Suzuna Kagura  •  Ayana Amamoto  •  Eiji Biwasaka
Ostinato Musicians: Sweet-P  •  Mirei  •  Ike-P  •  Thorn  •  Shonen-Doll  •  Shadow Knife  •  Wicked  •  Stork  •  Kuchinashi
Other: μ  •  Aria  •  Marie Mizuguchi  •  Koki Tadokoro  •  Himari Minamide
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